The number of buildings is actually quite limited. You can hire two types of workers: those who will build and upgrade houses and other buildings, as well as mining stones, and those who will collect the rent from houses and negotiate at the market or with bandits. In each level you have to fulfill various goals, such as constructing houses, markets, earning a specific amount of money, or producing a certain number of stones, so there’s nothing groundbreaking here. With regards to the gameplay, The Timebuilders: Pyramid Rising is very close to Royal Envoy. For each scarab, a specific part of your personal city will be constructed, which is definitely a motivation to replay certain levels later on. However, if you finish any level in the allotted time limit you will be rewarded with a golden scarab. Levels are timed, but it is not really possible to fail, which will be a relief to know for people who prefer to do things at their own pace. The Timebuilders: Pyramid Rising features 40 levels in one mode, which provides a solid amount of playing time, but is nevertheless slightly disappointing for a building simulation. Unfortunately the game proves that it is not always good enough to simply mimic a successful format. How does it sound to be banished into eternal darkness by Amen-Ra, god of the sun? Not exactly a good time, right? That’s the premise of The Timebuilders: Pyramid Rising, a new building simulation by Wendigo Studios in which you help the architect Senmut to unite the Egyptian people and reconstruct various villages. The Timebuilders: Pyramid Rising is a so-so building sim modeled after Royal Envoy
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